Display Name = "Monster Lord's Castle 4F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ControlVariables([1001, 1001, 0, 0, 40])
    ControlVariables([1142, 1142, 0, 0, 1])
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias>Excellent choice, Luka...\nYou truly are the one I can trust the most."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sazya_fc1", 0, 0, 2])
    ShowText(["\\n<Saja>Destroyer of Worlds, will you follow the Goddess to the bitter end...? If so, I have no choice but to destroy you, even if I'm reluctant to do so."])
    ShowText([""])
    ShowText([""])
    ErasePicture([5])
    ErasePicture([6])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, I've made my decision.\nThe little Ilias and I will side with the Goddess of Creation..."])
    ShowText([""])
    PlayBGM(["RPG::BGM(@name=\"boss0-4\", @volume=100, @pitch=100)"])
    ConditionalBranch([0, 5, 0])
      ShowPicture([5, "80_alice15th_st53", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["alice15th_fc3", 2, 0, 2])
      ShowText(["\\n<Alipheese the 15th>Hero Luka, I will not let you leave this Monster Lord's Castle alive. You shall perish here..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowPicture([5, "80_lilith2_st06b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lilith2_fc1", 5, 0, 2])
    ShowText(["\\n<Lilith>It's unfortunate, but it's time for plan B...\nWe will eliminate the great threat here and now."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Lilith and the others unleash a ferocious killing intent!\nThey want to finish us off right here..."])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Damn you, you're making your move now...!!"])
    ShowText([""])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 2, 0, 2])
      ShowText(["\\n<Eden>How cowardly, minions of the Dark Goddess...!"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    SetMoveRoute([34, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Raphaela>Rest assured, Ilias.\nWe, too, are prepared..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Right when Raphaela steps forward, full of confidence..."])
    ConditionalBranch([0, 5, 0])
      ShowPicture([5, "80_alice15th_st51", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
      ShowText(["\\n<Alipheese the 15th>Your preparation has been in vain.\nThe magic circle that blocks boundaries is hereby activated..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>The anti-boundary magic circle left behind by Alipheese the 15th... Will now take effect!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    Wait([30])
    ShowAnimation([5, 578, false])
    Wait([90])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Suddenly, the entire Monster Lord's Castle is enveloped in a strange barrier. Alipheese the 15th probably used some kind of technique..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Suddenly, the entire Monster Lord's Castle is enveloped in a strange barrier. Lilith probably used some kind of technique..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rafaera_fc1", 2, 0, 2])
    ShowText(["\\n<Raphaela>What is this technique...?!\nIt can't be, interdimensional access has been cut off..."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Fog1\", @pitch=100, @volume=80)"])
    SetMoveRoute([34, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The vision of Raphaela disappears..."])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["sazya_fc1", 0, 0, 2])
      ShowText(["\\n<Saja>...The rest is up to you, Alipheese the 15th.\nKill Ilias and her companions now..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["sazya_fc1", 0, 0, 2])
      ShowText(["\\n<Saja>...The rest is up to you, Lilith Sisters.\nKill Ilias and her companions now..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Fog1\", @pitch=100, @volume=80)"])
    SetMoveRoute([35, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["After saying that, the vision of Saja disappears..."])
    ShowPicture([5, "80_morrigan_st05b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["morrigan_fc1", 4, 0, 2])
    ShowText(["\\n<Morrigan>Is this the secret technique that the Monster Lord developed behind the scenes? It's amazing, Raphaela is gone..."])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_morrigan_st07b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan>...Wait, even Saja is gone?!"])
    ShowText([""])
    ShowPicture([5, "80_morrigan_st07b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_astaroth_st04b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth>This secret technique blocks access to other dimensions for everyone, friends and foes alike. It can't conveniently just block out our enemies."])
    ShowText([""])
    ShowText([""])
    ErasePicture([6])
    ShowPicture([5, "80_lilith2_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>But the situation is much more advantageous now... The Goddess' side must have prepared a whole battalion to seize control of the Monster Lord's Castle."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>And said battalion can no longer come here.\nYou've been driven into a corner, Luka... Ilias..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Kh...!"])
    ShowText([""])
    ConditionalBranch([4, 34, 0])
      ShowTextAttributes(["micaelac_fc1", 2, 0, 2])
      ShowText(["\\n<Micaela-chan>This situation is bad..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Lilith Sisters are closing in on us..."])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    ControlVariables([1140, 1140, 0, 0, 1])
    SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, -9])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -9])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
    SetMoveRoute([21, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, -9])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -9])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
    SetMoveRoute([26, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, -9])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -9])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Meanwhile, three shadows leap out to intercept them!"])
    ShowPicture([5, "80_eden_st35", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["eden_fc2", 4, 0, 2])
    ShowText(["\\n<Eden>Ilias, Luka! We will hold the three sisters back!\nGet out of the Monster Lord's Castle right away!"])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_shion_st02", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_gnosis_st04", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["shion_fc1", 1, 0, 2])
    ShowText(["\\n<Zion>Now, it's time for violence!\nI'll go wild and make up for all the time I've spent being quiet so far!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
    ShowText(["\\n<Gnosis>Our forces are evenly matched...\nWe will execute delaying tactics to allow Ilias to withdraw..."])
    ShowText([""])
    ShowText([""])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>The Seraphim of the Angelic Dominion...\nWhat a loyal and devoted group..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Seraphim... I'm counting on you to stall them!\nLuka, we're leaving!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>...Okay! Everyone, we're getting out of here!"])
    ShowText([""])
    ErasePicture([5])
    ErasePicture([6])
    ScrollMap([2, 5, 4])
    Wait([90])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We have no choice but to leave this place to them.\nLet's get out of the Monster Lord's Castle as quickly as we can..."])
    ShowText([""])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ControlSwitches([100, 100, 0])
    ChangeSaveAccess([0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 4
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 6
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 7
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 8
Name = "リリス"

  Page 0
    Empty([])

CommonEvent 9
Name = "アスタロト"

  Page 0
    Empty([])

CommonEvent 10
Name = "モリガン"

  Page 0
    Empty([])

CommonEvent 11
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 12
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 13
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 14
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 15
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 16
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 17
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "立ち入り禁止"

  Page 0
    Empty([])

CommonEvent 20
Name = "エデン"

  Page 0
    Empty([])

CommonEvent 21
Name = "グノーシス"

  Page 0
    Empty([])

CommonEvent 26
Name = "シオン"

  Page 0
    Empty([])

CommonEvent 34
Name = "ラファエラ"

  Page 0
    Empty([])

CommonEvent 35
Name = "沙蛇"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    CallCommonEvent([381])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    CallCommonEvent([381])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    CallCommonEvent([381])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Empty([])
